For game art, I've looked at various games to gain inspiration. Because we have all tentatively agreed on having pixel-based characters, and I have agreed to complete some of the characters, I started to research games that had a pixelized base, such as Pokemon games for the smaller, handheld Nintendo devices.
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| BugCatcher from Pokemon |
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| Screenshot from Pokemon Red/Blue |
Below is an example of characters created with a similar base of the bug catcher, but altered and enlarged to create characters we have decided to act as enemies for the game.
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| Hunter Character from Raccoon Mastermind Concept |
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| BeeKeeper Character from Raccoon Mastermind Concept |
-Stephanie




Steph,
ReplyDeleteActually super excited about this. I saw your first couple sprites and thought of Pokemon-- the proportions seemed familiar-- and I think as a starting place to look at how spritework is done, it's exceptional! Best of luck in the rest of your character creation. Any time you want to know how someone looks onscreen, just let me know and I'll port 'em into the gameplay and send you a screenshot.
-Mat